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Devlog
Escape from the Ruins of Fortuna
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Devlog
Postmortem
November 12, 2021
by
catalmuete
Postmortem Successes Implementing the dice system proved to be exciting and allowed us to add different kinds of rooms. Players have also really seemed to enjoy the random element. Adding different pu...
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Game Development Process and Notes from Playtesting
November 12, 2021
by
catalmuete
Game Development Process: We started by imagining what kinds of mechanics we could implement into a point-and-click adventure game, and we came up with an idea of an escape room with a dice mechanic...
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